THE GOD PLAGUE16Please respect copyright.PENANARbpTU2tSXK
The covenant was a lie.
For five hundred years, the people of the north have given their memories to the gods. A tithe of joy, a tithe of grief—a piece of the self, freely offered, in exchange for protection. The passes stay free of ice. The floods are gentle. The wolves keep their distance. It is a bargain written in blood and stone, and it has held since the first memory was fed to the first god.
Now the gods are dying. The great mountain-gods walk from their thrones and crush the villages they once protected. The small gods twitch and weep black ichor. The god-speakers—those bound to the divine—fall silent, or scream with voices not their own. A plague of forgetting spreads across the land, and the Council of Nine, desperate to hold power, demands more tithes. More memories. More of everything.
But the plague is not a sickness. It is not a punishment. It is a consciousness—an ancient god named Yska, the First Dreamer, imprisoned five centuries ago by the very beings humanity worships. The tithes were never a gift. They were fuel for a cage. And now the cage is breaking.
Into this dying world come two figures who hold the key to its salvation—or its final ruin:
Eira Voss, a hunter's daughter from a frozen fishing village, who wounds a mad god with nothing but a knife and the memory of her mother's death. They call her the God-Wounder. She is something far more dangerous: a God-Awakener.
Vail Torrhen, the Prince of Empty Hands—a councilman, a heretic, a scholar who cuts open memories to drink their secrets. He has spent two years hunting the truth beneath the covenant, and his experiments have cost him everything.
As the plague spreads and the old gods fall, Eira and Vail are drawn together on a journey into the heart of the Frostwood, to the prison of the First Dreamer. They are joined by Sigrid, a god-speaker whose god is dead and whose mind is no longer her own; Aren, a six-year-old boy who may be the only human Yska cannot touch; and a handful of soldiers, surgeons, and outcasts, each carrying their own wounds.
To stop the apocalypse, they must do what no one has done in five hundred years: descend into the prison, face the dreaming god, and find a way to kill something that has been feeding on human souls since the world was young.
But Yska has been waiting. It is patient. It is hungry. And it knows they are coming.
A NOTE FOR READERS
The God Plague is a serialized dark fantasy written in the tradition of grim, character-driven epics. It is a story about memory, loss, power, and the cost of resistance—told in unflinching, adult prose.16Please respect copyright.PENANA29HAQzXHFS
Content warnings: This novel contains graphic violence (including battle scenes, body horror, and self-harm), explicit sexual content (both consensual and non-consensual), profanity, suicide, and themes of psychological trauma and possession. The world is morally grey; no character is safe, and the narrative does not look away from the realities of bodies, grief, or survival.
Point-of-view structure: Chapters alternate between multiple third-person limited POVs, primarily Eira Voss, Vail Torrhen, Sigrid, and Aren. Each chapter is titled with the POV character's name. This allows the story to explore the central conflict from multiple angles—political, personal, and cosmic.
The covenant: In this world, the gods are real, physical beings bound to specific territories. Humans offer memories in formal tithe ceremonies; in return, the gods keep the land safe. The memories are consumed by the gods, and the giver loses the emotional weight of that moment forever. It is a system of quiet, cumulative grief.
The First Dreamer: Yska is the primordial god who first taught the others to feed. It was imprisoned by the old gods, who tore out pieces of themselves to forge its chains. The entire covenant is a prison system—and the tithes have been feeding the prisoner for five centuries.
Memory as weapon: The key to fighting the plague lies in the nature of memory itself. Painful, personal memories—especially those tied to love and loss—can wound the gods. A god's own death-memory is poison to Yska.
Status: The God Plague is an ongoing serial. Thank you for reading. This is a story about the things we remember, the things we lose, and the things we are willing to sacrifice to protect what remains.16Please respect copyright.PENANAyjyelpK3Xe


