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小說中大場面的撰寫問題
Arpi
#1
近來在寫小說的一些大場面時,往往會停頓很久,不知如何描述才能讓場面看似盛大,人物豐富,跪求大大們的指導
6 years ago
Reply
柳絮飛時
#2
就多描寫其他人在幹嘛😆...每人一兩句
有點像蒙太奇 比方說a做了一件事,b有什麼反應,c心裡在想什麼,旁邊的路人又怎樣怎樣的
寫的反應和主線事情有關係,一句兩句,不要太多,不然會擾亂主角和主線...
大概是這樣吧...
(很喜歡大龍鳳
6 years ago
Reply
Arpi
@柳絮飛時, 原來如此,多謝柳絮大大,如果我以路人的閒話家常來表達某個場面,這樣是否有同樣的效果?
6 years ago
Reply
柳絮飛時
@Arpi,
只是路人的對話可能會有點模糊
畢竟他們不是重要角色, 如果事情知道得太清楚可能會很奇怪XD
我也有用過路人的閒話家常來表達時間過去之類的...
然後有讀者留言說要看幾次才看得懂><
https://www.penana.com/story/21252/%E6%B2%9A%E6%B1%90%E8%88%87%E6%99%A8/issue/120
6 years ago
Reply
嵐隱
@柳絮飛時,
哈,聽路人講話基本上觸發任務的要件
透過路人/熟人找npc,任務才能開啟(抱歉,遊戲玩太多了……我的故事流程,通常都用遊戲的方式去聯想
6 years ago
Reply
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有點像蒙太奇 比方說a做了一件事,b有什麼反應,c心裡在想什麼,旁邊的路人又怎樣怎樣的
寫的反應和主線事情有關係,一句兩句,不要太多,不然會擾亂主角和主線...
大概是這樣吧...
(很喜歡大龍鳳
只是路人的對話可能會有點模糊
畢竟他們不是重要角色, 如果事情知道得太清楚可能會很奇怪XD
我也有用過路人的閒話家常來表達時間過去之類的...
然後有讀者留言說要看幾次才看得懂><
https://www.penana.com/story/21252/%E6%B2%9A%E6%B1%90%E8%88%87%E6%99%A8/issue/120
哈,聽路人講話基本上觸發任務的要件
透過路人/熟人找npc,任務才能開啟(抱歉,遊戲玩太多了……我的故事流程,通常都用遊戲的方式去聯想